Game design, Game industry, Artificial Intelligence, Simulation, digital arts
Additional Information:
Treanor is a game developer and theorist whose research is aimed at finding new approaches for interpretation and expression of meaning within videogames and computational media. Recently, Treanor was a design and technical lead on Game-O-Matic, an expressive videogame generator, and Prom Week, a social simulation game that was a finalist in both The Independent Game Festival and Indiecade.Â
Foreign Language Fluency:
n/a
Academic Credentials:
PhD, Computer Science, University of California, Santa Cruz